Category: Prototypes

Build your own TCG 2 – Online tools

Is there anything you can’t do online nowadays? Websites were, in part, created to share information and publically (or privately) document the knowledge and opinions of others. In an age where you can literally run a company sitting on your cell phone in a coffee shop, we turn to the World Wide Web for guidance. This Read More

Build your own TCG 1 – Desktop publishing

Since before the insatiable itch of trading card games (TCG) hit me, I have always wanted to design and play my own battle card game. Now card games have come a long way and have several classifications, like CCG (collectible card game) and LCG (living card game). After the introduction of Pokémon — which I was a Read More

ADLi - Fusion Evolution

The fusion of two minds – Game evolution

The evolution of mind — Funny, when you’re designing a game (or anything really) and you get stuck, your mind happens to spawn new ideas from the road block. There have been several times where I’ve found myself at a fork in the road, having to pick one direction and sticking it out to the end. Read More

Working diligently behind closed doors

What have I been up to over the last month and a half? Well, that is a great question and since I haven’t been putting up any posts here for a while, I thought I’d share a short breakdown of what I have lined up at the moment. LANDAL AT WAR (LaW) LaW is an Read More

Summit: The great race

Ancient games don’t always have to be ancient. Here is a game design for those that enjoy the classics, like Senet , Ludo and Ur. Yes, I’m still here and still making things that make me happy. Speaking of which, I’m happy to announce ‘Summit’ (The Great Race). Two teams of 5 race to the Read More