Welcome to 2018
I missed me. I hope some of you missed me too. Forgive me readers for I have sinned. It’s been months since my last communication. I’ve been late with my blogs and poor at managing time to keep my website relevant and up to date. What should I do?
The Convention Scene
Thinking back on last year’s events, outings and sessions, I really didn’t do much. The 2017 convention in Orillia was amazing. There were small hiccups but nothing show stopping. There was even time to take a few pictures. Now, there aren’t many as I was working my table more than working the lens. The organizers are doing it again this year because this one was so successful. I was so jazzed after the show that on my way home I had a few nice things to share. We, Kurtis, Dean and I, registered for tables again. This time it’s a 2 day con and it’s in June. [added: May 21] For more on that check out the deets.
Game Design
Working through the holiday season was a blast. Well, mostly because of the free time. I normally take the 26th Dec. through to the 2nd Jan. It’s the best to time just turn off and not give an eff. I figured I’d have all the time in the world to work on games. WRONG!!! I was mostly lounging and filling my belly with food and drink. I did dabble in a bit of game refinement but never got through anything substantial. Kinda sucks because I was so looking forward to that time and I ended of faffing around. Oh well. I guess we all need rest once in a while. The last thing I posted in 2017 for dev was game concepts I was working on in Oct. That was it. I assure you I’m working on things, but I don’t have anything I’m confident in sharing quite yet. That may change next month.
Renovation Nation
The year end holidays saw me working mostly in my basement. Renovation season is 365 and I know this better than most. I’ve been in perpetual renovations since 2013 and somehow I don’t feel any closer to the end of it all. When one thing’s done, one more pops up in its place. Have you ever heard of someone say they’re tired of learning? Well, I got there a couple times since 2013 and it’s a terrible feeling. Like letting go of the rope that tethers your hopes and dreams, allow them to disappear into the void like an echo on the wind. Spacing them out is the key. Either way, they are not conducive to me working on my passion hobby. I’m sure some of you can relate.
Other than that it’s been the same old grind. Nothing new, Stew. I just look forward to coming home after work, clearing my inbox, browse a couple art community posts, eat dinner and then hit the sack. It’s so hard to stay motivated all the time but when that motivation turns to obsession and ruins your nights – a couple 4am stints and an all-nighter will kill most people. I used to be a nighthawk. High school saw a couple memorable 36 hour runs. I think there was a 40 and a 48+ hour moment in there as well. Not healthy for the mind or body. When you start to hallucinate midgets playing soccer, or a fat lady getting hit by a bus, or black birds swarming around you throughout the day, you might as well call it.
Now in my older years, one 24+ hour run ruins me for the next 3-4 days. But when you’re working on something you absolutely love (or watching something you absolutely love) it’s hard to stop. No more Netflix or CrunchyRoll marathons for me. Everything in due time. Just like my game designs, a theory I continue to put into practice… most of the time.